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  • Children and Video Games

    Fact Sheet

    The first fact sheet in a series on topics related to children, media and health focuses on video games -- pulling together the key facts on the amount of time young people spend using video games, how use varies by age, gender and ethnicity, and the best research on the impact of video games on…

  • As Seen on TV: Health Policy Issues in TV s Medical Dramas – Report

    Report

    As Seen on TV: Health Policy Issues in TV s Medical Dramas The popularity of hospital-based TV shows and the recent Hollywood movie, John Q, have raised questions about the extent to which the entertainment media engage health policy issues and how those issues are portrayed.

  • Response to the Movie, >John Q

    Poll Finding

    Response to the Movie, John Q When the movie, John Q, was released in February 2002, it brought a new round of press attention to the issue of health insurance coverage in America, and to the role of entertainment media in drawing public attention to or reflecting public concern with this topic.

  • Survey Snapshot: Response to the Movie, John Q

    Other Post

    Survey Snapshot: Response to the Movie, John Q When the movie, John Q, was released in February 2002, it brought a new round of press attention to the issue of health insurance coverage in America, and to the role of entertainment media in drawing public attention to or reflecting public concern with this topic.

  • PSAs in a New Media Age Case Studies

    Other Post

    A new national study on public service advertising finds that broadcast and cable television networks donate an average of 15 seconds an hour to air public service ads (PSAs), representing just under one-half of one percent (0.4%) of all airtime.

  • PSAs in a New Media Age Executive Summary

    Report

    A new national study on public service advertising finds that broadcast and cable television networks donate an average of 15 seconds an hour to air public service ads (PSAs), representing just under one-half of one percent (0.4%) of all airtime.